Bryan Thombs
cg/vfx supervisor and artist specializing in 3d for visual design, motion graphics and vfx
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Demo Reel 2011

4 Dec Filed under Design, Logo, Main Title, Motion Graphics, VFX. Bookmark the permalink.

This reel comprises a selection of 11 of my favorite projects I have worked on that best demonstrate my abilities as a CG artist and supervisor using primarily Maya, Mental Ray, Nuke and After Effects. My background in CG started with teaching myself Lightwave in 1993, then Prisms and Houdini and now Maya.

All of these projects were designed and produced at Picture Mill (with the exception of Sky Captain) where my primary role is the CG/VFX Supervisor. I oversee all 3d, stereoscopic and 2d production. Picture Mill is not a large company and because of my fine art background I often have an additional roles as Designer, Art Director or Animation Director on certain projects.

At the top I have noted the project and underneath in the lower letterbox area, I have listed my responsibilities and role in the project. These responsibilities vary from camera tracking in Boujou to modeling and texturing in Maya as well as advanced Nuke compositing in stereoscopic 4K. I also code tools for production in Mel and Perl to automate redundant tasks, track scene files, submit renders to the farm and more. This is the nature of being with a small company. We all have specialties, but can jump in and work on many tasks.

Enjoy!

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← Older: Soldier Ride Logo

I recently completed the Soldier Ride logo re-design and branding standards for the Soldier Ride program that is part of the Wounded Warrior Project.

The branding …

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Bryan Thombs 1993-2012